騎馬與砍殺指環(huán)王MOD劇本升級補丁,3.0升級至3.1.
修正BUG,修改陣營和游戲平衡。
TLD 3.0 to 3.01 patch.
Should be installed on existing 3.0 version!
安裝在以有的3.0版本上
NOT SAVE COMPATIBLE! Sorry, tried our best to have it compatible, but MB is a bugged game..
不兼容舊檔!很遺憾,我們盡最大努力嘗試了,但是騎砍是一個很bugged的游戲。。
Installation:
安裝
1. Extract to your Modules\TLD folder, overwrite when asked
解壓到TLD文件夾,覆蓋
2. Run IronLauncher to launch game as usual.
和以前一樣用IronLauncher
Or, if you used manual install previously, put brf files from Modules\TLD\Data\ to MB\CommonRes\, and put mb.fxo from Modules\TLD\Data\ to MB\
或者如果你是手動安裝,把Modules\TLD\Data\ 里的brf文件放到MB\CommonRes\里,以及Modules\TLD\Data\里的mb.fxo放到MB\里
(感謝gh716提醒)
Changelog (most important issues):
重大的改變
- Elves nerfed somewhat, -40 weapon proficiencies across the board, fewer volunteers, a bit slower training
精靈削弱,-40武器熟練,更少的志愿者,更緩慢的升級
- Gunda and Rhun buffed somewhat, to not suck on dwarves and Dale too fast
Gunda和Rhun陣營增強了,不像以前那么快被矮人和答利蹂躪
- Marshalls made more persistent in campains. How it plays out actually is for you to test
(是不是錯別字了??還是campains是一個名詞?)
猜“, Marshalls把英雄們變得更有連續(xù)性了。玩起來怎么樣請你們自己測試
- Dwarves got LODs, will be less demanding to video
(專業(yè)名詞LODs??? )
我猜應該是說矮人貼圖細節(jié)不像以前一樣占顯存了吧,
- Fixed MANY bugs, see forum 1st post in bugreport thread
改了很多bug,詳見bug報告貼一樓
(好長。。 等等再翻)
Regards,
TLD team
TLD 小組
Supposedly fixed in Patch 3.01
估計已經(jīng)在3.01修好了的bug
1. can't engage raging trolls / script errors on reporting quest completion fixed in svn
不能向巨魔宣戰(zhàn)
2. dwarf parties conversation bug when talking with elves fixed in svn
矮人精靈站隊交談開戰(zhàn)的bug
3. assassins in the camp do not work correctly OFF temporarily
扎營被偷襲工作不正常 (暫時關閉這個功能)
5. quick battles descriptions from vanilla + no weapon for Ugluk fixed in svn
vanilla的快速戰(zhàn)斗說應以及Ugluk沒有武器的問題
6. endless loop for orc player KO-ed in fangorn fixed in svn
獸人在Fangorn被干掉后無限循環(huán)的問題
7. faulty colmesh in eastfold castle fixed in svn
eastfold城的錯誤
8. party size report does not reflect orc hiring bonus fixed in svn
隊伍人數(shù)報告不現(xiàn)實獸人雇傭獎勵
10. lembas is munched instantly fixed in svn
精靈的林巴斯拿到就丟失的問題
11. Can't exit from Moria exploration sequence as a good guy fixed in svn
不能離開Moria的問題
12. Night Goblin bandits quest in evil settlements does not spawn bandits at night fixed in svn
邪惡方格布林強盜任務對方晚上不能出生
13. Gundabad supply trains do not spawn fixed in svn
Gundabad的補給隊不會出生
14. Arnorian body armor cant be equipped by human fixed in svn
Arnorian的甲人類不能穿的問題
15. Stuck in city after lost siege defence fixed in svn
守成失敗被困城里
16. Gundabad mirkwood outpost siege bugged fixed in svn
Gundabad mirkwood outpost攻城bug
17. Free resource points when giving wrong troops for reinforcement fixed in svn
給錯誤的兵時發(fā)生的,會給你免費的RES
18. Isengard scene has a passage to Minas Tirith fixed in svn
Isengard通往白城的路
19. Wargs slip through walls in isengard training fixed in svn
isengard訓練時會穿墻
20. Writings on the map do not fade in/out when antialiasing is off fixed in svn
地圖文字不會漸入漸出
21. SCRIPT ERROR ON OPCODE 1694 red text sometimes when lords lose battles fixed in svn
領主被擊敗刷紅
22. Rooster/wolf sounds designating dawn/dusk fixed in svn
聲音錯誤
23. When you get wounds, their healing sometimes result in +1 to skill fixed in svn
受傷時能力上升
27. Items lose their faction and morale bonus info sometimes (vanilla MB bug)
道具消失作用和獎勵的
28. Directing lord armies spends too much influence not a bug. more ranks->fewer cost
帶領領主花費太多的影響力不是bug,更高的官職就會減少消耗
30. Some shops do not appear in town menu under siege fixed in svn
某些商店再被攻城時不在菜單顯示
31. Can't get a second copy of common reward item from another ally faction if first one was lost not a bug
第一個獎勵物品丟了,在別的勢力也不能買到同樣的了,這不是一個bug
32. Dwarven axe troops loadout not consistent fixed in svn
矮人斧兵出現(xiàn)不一致
34. Siege spawns troops far over battlesize limit fixed in svn
攻城出生的兵高于人數(shù)設定限制
35. Isengard lords dont have weapons and helmets in combat fixed in svn
Isengard領主沒有武器和頭盔
37. Reward item lost together with influence if you have full inventory when asking for it fixed in svn
道具滿了要獎勵物品會消失(發(fā)現(xiàn)這個bug的人很人才。。。)
39. Facial sliders did not work for orcs fixed in svn
獸人臉部調(diào)整的滑條部工作
40. Sieging lords give info about sieged center faction heroes fixed in svn
攻城領主給出被攻城中心中心英雄信息
41. Captured Gondor cities keep producing Gondor garrisons fixed in svn
Gondor城被占領后繼續(xù)生產(chǎn)崗多兵
42. Oath of vengeance from enemy mounds/pyres fixed in svn
對地方墓碑宣誓 (很有魅力的bug。。。)
43. Warg visible in MT cutscene/ cutscene crashes the game fixed in svn, removed this cutscene from sequence
Warg于過場里可現(xiàn)而跳出
44. Crash when deathcamera moves beyond scene borders fixed in svn
死后視角離開戰(zhàn)場范圍會跳出
45. Guldur troops eat mordor RPs fixed in svn, unified currencies
Guldur兵消耗mordor的 res
46. Marshalls easily distracted on map fixed in svn
Marshalls在地圖上容易被分散注意力(可能是說攻城領主被引跑的問題? 猜得)
47. Companions can't be rehired fixed in svn
英雄不能重新招募
49. "Destroy N parties" quest does not have counter fixed in svn
干掉多少個對方隊伍任務沒有計數(shù)
50. Multiple points on map where parties can get stuck fixed? needs extensive testing
大地圖很多地方會卡兵,可能需要更多的測試
51. Parties with 0 soldiers and X prisoners fixed in svn
0人數(shù)的隊伍帶著N多的俘虜
Remaining discovered bugs
還沒修復的已知bug
0. different scene/item/troop/typo bugs. no need to mention each, will be fixed instantly
很多鏡頭,道具,兵,類型問題,
4. cant deliver supplies to a guy used for other quest already
部能給已經(jīng)給你任務的人送補品
9. AI enemy riders tally too long on battlemap before engaging
對方AI騎兵在地圖上轉(zhuǎn)圈很久才會開戰(zhàn)
24. Female NPCs are referred to as male by other NPCs
女性NPC被人稱呼為男人
25. When lots of trees are spawned on a random battlemap, graphics glitches appear
樹多了卡
26. Captured settlements do not correctly display some info (names of place & castle, recruits)
占領地不能正確顯示信息
29. Sword of Westernesse behaves strange in combat
Sword of Westernesse(崗多獎勵品)在戰(zhàn)斗中表現(xiàn)異常
33. opponent horses clutter the fied after enough waves of gauntlet.
應該翻譯成對方的馬恐懼多次后會混亂
坐騎遇到樹妖等大怪時,無論是不是尸體,都會恐懼的走不了道兒 (原來如此,感謝paladin666提供)
36. Brick wall textures upside down for some Gondor props
貼圖錯誤
38. Siege can't be won until gate is destroyed
攻城不能贏,除非干掉城門