輻射4廢土流浪者mod是高手玩家在N網(wǎng)發(fā)布的一款輻射4強(qiáng)化擴(kuò)展,修改了大量的游戲設(shè)定,新增了很多內(nèi)容和角色,讓輻射4游戲變得更加真實,更有挑戰(zhàn)性。
mod內(nèi)容:
RadStorm damage raised to 100/150/200 (100 in normal difficulty, 150 in hard and 200 in nightmare mode)
輻射傷害提高到100/150/200(100在普通模式,150困難模式,200生存模式)
Radiation pools and areas have had the Rad damage effect greatly increased.
有輻射的地區(qū)(水池、輻射桶等),傷害量大量增加。
All Explosions have a wider radius and deal more damage.
所有爆炸物范圍更廣、傷害更大。
Damage dealt to the player by npcs and damage dealt by the player have both been multiplied the higher the difficulty version you play, the more damage dealt and received.
難度越高傷害越大。這里指的是剩數(shù),具體多少倍得用fosedit看。反正跑就是了。
All consumable items have had their positive effectiveness (health, AP and buffs) nerfed by 50%
所有輔助品正面影響,比如藥品,治療針等等效果減少50%
All consumables have had their negative effectiveness (Addiction and radiation gain) increased by 50%
所有輔助品負(fù)面影響,比如輻射量、成癮性效果增加50%
Fall Damage Increased
跌落傷害加強(qiáng)。(作為狙擊流的我以后樓層跳躍要小心了。)
Limb Regen Decreased.
肢體傷殘恢復(fù)能力下降
Chance of Legendary Enemy NPC's spawning dramatically increased in all areas. (higher difficulty mod level, the more likely a legendary will spawn)
傳奇敵人的出現(xiàn)機(jī)率增加,根據(jù)不同難度增加不同的產(chǎn)生機(jī)率。(不知道普通npc有沒有增加,有待測試)
Enemy level health bonus upgraded from 5 to 11.
敵人的HP(血量)從5提升到11。
Ammunition level list - Ammunition is now scarce.
彈藥等級列表(實在不理解這個等級列表是什么玩意) - 彈藥更稀少(估計跟FWE一樣更難找到彈藥)
Stimpak & Chem level list -Life saving meds now scarce.
更稀少的化學(xué)用品,應(yīng)該指的是治療針之類的東西。(基本就fwe了,我喜歡)
All health regen items now take far longer to kick in, so health doesn't instantly slide back up when using a stimpak, it will take about 30 seconds to kick in.
這里指的是恢復(fù)的時間更長,比如給自己插了一針治療針,原版是馬上慢慢回復(fù)血量,這里會變得更慢。
Made Combat AI more Aggresive. Ranged NPC are likely to flank more often and are relentless.
NPC的戰(zhàn)斗AI更強(qiáng)大,攻擊更積極,遠(yuǎn)程的敵人會更多的側(cè)面狙擊。(這里我順便說一下,在N網(wǎng)還有一個專門為敵人AI做的MOd,敵人懂得跑路和迂回包括側(cè)位攻擊。因為我實在理解不了那些專業(yè)因為就沒轉(zhuǎn),有哪位大神厲害的幫忙裝一下。)
Survival debuff regen set from 10 to 15
這里不知道是不是指AP?誰明白的給修正一下。(某種回復(fù)能力減少的意思)
Reduced all mission experience points dramatically (Harder mode you play, the less xp you gain)
大幅度降低任務(wù)所得經(jīng)驗值,根據(jù)難度不同降低幅度。(這個好,可以省下我?guī)讉獨立MOD,我自己設(shè)置的是任務(wù)經(jīng)驗減少50%)
Reduced player carryweight and carryweight multipliers by 60%
減少負(fù)重量60%,這里不知道有沒有包括每一點力量所得的負(fù)重點數(shù),有待測試。
Nerfed companions so they are not "Mules", they have half the stamina, less health offset and less starting health.
消弱了同伴,這里指的可能是平時用狗肉去引怪,然后你偷襲,這里可能然它死得更快些。不理解,有誰懂得修正。
Split the mod up and managed to make a .esm master file.(把一些內(nèi)容分開成為幾個文件。)
Boston Wanderer.esm (Main file) 波士頓流浪者 (主文件) - 這里在輻射3應(yīng)該叫廢土流浪者,現(xiàn)在改成波士頓了,我去。
Boston Wanderer - Normal Difficulty.esp 正常難度
Boston Wanderer - Hard Difficulty.esp 困難難度
Boston Wanderer - Nightmare Difficulty.esp 噩夢難度
Boston Wanderer - Combat Perks.esp 戰(zhàn)斗類PERKS,戰(zhàn)斗類技能。(這個文件增加了什么類型的技能有待測試。)
Radstorms, damage dealt to and from player and XP have been placed into the normal, hard and nightmare esps. You do less damage and take less damage (but it is still difficult) the easier the mode you play. You also earn more xp (still less than vanilla) the easier the mode you play.
難度越高你收到的傷害會得到的經(jīng)驗值越少等,但不管選擇什么難度都比原版更少。
Edited weapon related perks all of them share the same attributes to the following: (這里指的應(yīng)該是武器的解鎖和技能PERKS的內(nèi)容。)
Level 1: Unlocked for purchase at level 10. Deal 10% extra Damage (等級1:解鎖或可以購買10級,增加10%的額外傷害。)
Level 2: Unlocked for purchase at level 20: Deal 20% more Damage. (等級2:解鎖或可以購買20級,增加20%的額外傷害。)
Level 3: Unlocked for purchase at level 30. Deal 30% more Damage. (等級3:解鎖或可以購買30級,增加30%的額外傷害。)
Level 4: Unlocked for purchase at level 40. Deal 40% more Damage. (等級4:解鎖或可以購買40級,增加40%的額外傷害。)
Level 5: Unlocked for purchase at level 50. Deal 50% more Damage. (等級5:解鎖或可以購買50級,增加50%的額外傷害。)
試玩心得:
1、首先我把V模式的快捷鍵搞掉。
2、然后把我推薦的那幾個mod一起裝上。(不包括自虐那兩個,你要喜歡可是試試,秒死。)
3、修改ini文件所有NPC可殺。
4、出避難所用代碼把所有主線任務(wù)完成。
5、打開tmm 1,然后瞇眼隨便找一個點傳送。
6、然后為了生存,見誰殺誰。為了水,為了治療針等等。
加上這個Mod,就差每天生活需求(睡覺、吃飯、殘疾找醫(yī)生才能治愈等)和新武器了。
安裝方法:
解壓后用NMM工具打開安裝即可,因為安裝的時候有可選項目,最好使用NMM工具安裝。