我的世界summon是有很多的,不過(guò)這些指令也是需要大家去了解,了解這些指令游戲會(huì)簡(jiǎn)便很多,下面小編就來(lái)給大家介紹一下我的世界summon指令標(biāo)簽大全,希望能幫到大家!
標(biāo)簽大全
注:本指令只在1.12起作用
指令格式:
/summon <生物名稱(chēng)> <坐標(biāo)> <指令標(biāo)簽>
例如:
/summon zombie ~ ~ ~ {}
生成一只僵尸
指令標(biāo)簽:
IsBaby標(biāo)簽(只對(duì)僵尸,村民):
/summon zombie ~ ~ ~ {IsBaby:1b}
召喚一個(gè)小僵尸
CustomName標(biāo)簽(對(duì)所有生物):
/summon villager ~ ~ ~ {CustomName:"我是傻逼"}
召喚名為“我是傻逼”的村民
Team/Tags標(biāo)簽(對(duì)所有生物):
/summon villager ~ ~ ~ {Team:"TEAM",Tags:["TAG1","TAG2"]}
召喚一個(gè)隊(duì)伍屬于"TEAM"和帶有標(biāo)簽標(biāo)簽"TAG1"和"TAG2"的村民
ArmorItems/tag標(biāo)簽(對(duì)所有生物):
/summon zombie ~ ~ ~ {ArmorItems:[{},{},{},{id:"minecraft:diamond_helmet",Count:1,tag:{ench:[{id:0,lvl:10}]}}]}
召喚一個(gè)帶有屬性為保護(hù)10的鉆石頭盔的僵尸
HandItem/tag標(biāo)簽(對(duì)所有生物):
/summon zombie ~ ~ ~ {HandItems:[{},{id:"minecraft:diamond_sword",Count:1,tag:{ench:[{id:16,lvl:10}]}}]}
召喚一個(gè)拿有鋒利10的鉆石劍的僵尸
LeftHanded標(biāo)簽(對(duì)所有生物):
/summon zombie ~ ~ ~ {LeftHanded:1b}
召喚一個(gè)左撇子僵尸
Passengers標(biāo)簽(對(duì)所有生物):
/summon villager ~ ~ ~ {CustomName:"二樓",Passengers:[{id:villager,CustomName:"一樓"}]}
召喚兩個(gè)村民,名為"一樓"騎在"二樓"上面
ArmorDropChances/HandDropChances標(biāo)簽(對(duì)所有生物):
/summon zombie ~ ~ ~ {ArmorItems:[{},{},{},{id:"minecraft:diamond_helmet",Count:1,tag:{ench:[{id:0,lvl:10}]}}],HandItems:[{},{id:"minecraft:diamond_sword",Count:1,tag:{ench:[{id:16,lvl:10}]}}],ArmorDropChances:[0.0f,0.0f,0.0f,0.0f],HandDropChances:[0.0f,0.0f]}
召喚一個(gè)掉落率為0的僵尸
Attributes標(biāo)簽(對(duì)所有生物):
/summon minecraft:zombie ~ ~1 ~ {Attributes:[{Name:generic.knockbackResistance,Base:1},{Name:generic.attackDamage,Base:20},{Name:generic.followRange,Base:100},{Name:generic.movementSpeed,Base:3},{Name:generic.maxHealth,Base:200}]}
generic.knockbackResistance代表?yè)敉朔雷o(hù)
generic.attackDamage代表攻擊力
generic.followRange代表跟蹤力
generic.movementSpeed代表移動(dòng)速度
generic.maxHealth代表生命值Base代表值
ActiveEffects標(biāo)簽(對(duì)所有生物):
/summon minecraft:zombie ~ ~ ~ {ActiveEffects:[{Id:1,Amplifier:10,Duration:1000,Ambient:1b}]}
召喚一個(gè)效果為速度10的僵尸,效果不顯示(Ambient)
Motion標(biāo)簽(對(duì)所有生物):
/summon zombie ~ ~ ~ {Motion:[0.0,1.0,1.0]}
召喚一個(gè)向正x正y正z的方向飛的僵尸
Direction/ExplosionPower標(biāo)簽(只對(duì)火焰彈):
/summon fireball ~ ~ ~ {direction:[1.0,1.0,1.0],ExplosionPower:1}
召喚一個(gè)正在向正x正y正z方向飛行的火球,爆炸力為1
ExplosionPower標(biāo)簽:
/summon ghast ~ ~ ~ {ExplosionPower:10}
召喚一個(gè)發(fā)射火焰彈的威力為10的惡魂
powered標(biāo)簽(只對(duì)苦力怕):
/summon creeper ~ ~ ~ {powered:1b}
召喚一個(gè)閃電苦力怕
Fuse標(biāo)簽(只對(duì)苦力怕,TNT):
/summon tnt ~ ~ ~ {Fuse:81}
召喚一個(gè)爆炸剩余時(shí)間為81的tnt(正常tnt爆炸時(shí)間)
ExplosionRadius標(biāo)簽(只對(duì)苦力怕):
/summon creeper ~ ~ ~ {ExplosionRadius:10}
召喚一個(gè)爆炸半徑為10的苦力怕
Profession標(biāo)簽(只對(duì)村民):
/summon villager ~ ~1 ~ {Profession:5}
召喚一個(gè)傻子村民
Invulnerable標(biāo)簽(對(duì)所有生物):
/summon villager ~ ~ ~ {Invulnerable:1b}
生成一個(gè)無(wú)敵村民(創(chuàng)造模式下仍能打死)
Invisible標(biāo)簽(只對(duì)盔甲架):
/summon armor_stand ~ ~ ~ {Invisible:1b}
召喚一個(gè)隱形盔甲架
NoGravity標(biāo)簽(對(duì)所有生物):
/summon zombie ~ ~ ~ {NoGravity:1b}
生成一個(gè)浮空的僵尸
NoAI標(biāo)簽(對(duì)所有生物):
/summon creeper ~ ~ ~ {NoAI:1b}
生成一個(gè)沒(méi)有AI的苦力怕
Silent標(biāo)簽(對(duì)所有生物):
/summon zombie ~ ~ ~ {Silent:1b}
生成一個(gè)不會(huì)發(fā)出聲音的僵尸(如果你聽(tīng)到聲音,那就是你打他的聲音)
Saddle標(biāo)簽(只對(duì)豬):
/summon pig ~ ~ ~ {Saddle:1b}
生成一個(gè)帶有鞍的豬
FallDistance標(biāo)簽(對(duì)所有生物):
這個(gè)本人也不清楚,貌似掉落傷害增加了
/summon enderman ~ ~ ~ {FallDistance:20.0s}
Health標(biāo)簽(對(duì)所有生物):
/summon ender_dragon ~ ~ ~ {Health:0}
生成一個(gè)并立即死亡的末影龍(死亡是為了效果)
Size標(biāo)簽(只對(duì)史萊姆,巖漿怪):
/summon slime ~ ~ ~ {Size:20}
召喚一個(gè)體積很大的史萊姆
Glowing標(biāo)簽(對(duì)所有生物):
/summon villager ~ ~ ~ {Glowing:1b}
召喚一個(gè)帶有發(fā)光效果的村民
Time/Block/Data標(biāo)簽(只對(duì)掉落沙):
/summon falling_block ~ ~ ~ {Time:1,Block:"minecraft:command_block",Data:1}
生成一個(gè)子id為1的掉落命令方塊
Command/TileEntityData/auto標(biāo)簽(只對(duì)掉落沙):
/setblock ~ ~1 ~ minecraft:command_block 0 replace {Command:"/kill @a"}
放置一個(gè)指令為"/kill @a "的命令方塊
/summon falling_block ~ ~ ~ {Time:1,Block:"minecraft:command_block",Data:1,TileEntityData:{Command:"/kill @e",auto:1b}}
生成一個(gè)子id為1命令為"/kill @e"的掉落CB(保持開(kāi)啟)
FallFlying標(biāo)簽(對(duì)所有生物):
/summon minecraft:villager ~ ~20 ~ {ArmorItems:[{},{},{id:"elytra",Count:1},{}],FallFlying:1b}
召喚一個(gè)可飛行的村民
SkeletonTrap標(biāo)簽(只對(duì)骷髏馬):
/summon skeleton_horse ~ ~ ~ {SkeletonTrap:1b}
召喚一個(gè)有骷髏陷阱的骷髏馬
Tame/Varient標(biāo)簽(只對(duì)馬):
/summon horse ~ ~ ~ {Tame:1b}
召喚一個(gè)已馴服的馬
/summon horse ~ ~ ~ {Varient:3}
召喚一個(gè)褐色的馬
ChestedHorse標(biāo)簽(只對(duì)驢,騾):
/summon donkey ~ ~ ~ {ChestedHorse:1b,Tame:1b}
召喚一個(gè)帶有箱子的,已馴服的驢
Temper/EatingHaystack標(biāo)簽(只對(duì)馬):
/summon horse ~ ~ ~ {Temper:50}
召喚一個(gè)已喂食50%的馬
/summon horse ~ ~ ~ {EatingHaystack:1b}
召喚一個(gè)正在吃草的馬
Items/Slot/id/Count/Damge/tag/display/Name/Lore/ench標(biāo)簽(只對(duì)可以儲(chǔ)存物品的礦車(chē)):
/summon chest_minecart ~ ~1 ~ {Items:[{Slot:0b,id:"minecraft:diamond_sword",Count:1,Damage:0,tag:{ench:[{id:16,lvl:10}],display:{Name:"UseLessSword",Lore:["UseLess","Sword"]}}}]}
召喚一個(gè)運(yùn)輸?shù)V車(chē),里面的東西的第1一個(gè)槽位的東西裝著名為UseLessSword,注釋第一行為UseLess,第二行為Sword,鋒利10,子id為0的鉆石劍
Item/id/Count/Damage/tag/display/Name/Lore/ench標(biāo)簽(只對(duì)物品):
/summon item ~ ~1 ~ {Item:{id:"minecraft:diamond_sword",Count:1,Damage:0,tag:{ench:[{id:16,lvl:10}],display:{Name:"UseLessSword",Lore:["UseLess","Sword"]}}}}
召喚一個(gè)物品為鉆石劍,一個(gè),子id0,附魔鋒利10,名字UseLessSword,注釋第一行UseLess,第二行Sword
CanPickUpLoot標(biāo)簽(對(duì)所有生物):
/summon zombie ~ ~ ~ {CanPickUpLoot:1b}
召喚一個(gè)可以撿起戰(zhàn)利品的僵尸
Colors標(biāo)簽(只對(duì)潛影貝):
/summon shulker ~ ~ ~ {Colors:15b}
召喚一個(gè)顏色為黑色的潛影貝
Potion/id/Count/Damage/tag/Potion/ownerName標(biāo)簽(只對(duì)藥水實(shí)體):
/summon minecraft:potion ~ ~ ~ {Potion:{id:"minecraft:splash_potion",Count:1b,Damage:0,tag:{Potion:"minecraft:invisibility"}},ownerName:"遛遛"}
召喚一個(gè)實(shí)體隱形藥水,扔出去的人為"遛遛"
Particle/Duration/Radius標(biāo)簽(只對(duì)范圍效果):
/summon minecraft:area_effect_cloud ~ ~1 ~ {Radius:1.0f,Particle:"flame",Duration:0}
召喚一個(gè)半徑為1,粒子效果為火焰,持續(xù)時(shí)間為0的范圍效果
Type標(biāo)簽(只對(duì)船實(shí)體):
/summon boat ~ ~ ~ {Type:"acacia"}
召喚一個(gè)金合歡木船
Command/TraceOutPut標(biāo)簽(只對(duì)命令方塊礦車(chē)):
/summon minecraft:commandblock_minecart ~ ~ ~ {TraceOutPut:1b,Command:"/summon zombie ~ ~1 ~"}
召喚一個(gè)命令方塊礦車(chē),指令為/summon zombie ~ ~1 ~,并輸出指令命令方塊礦車(chē)需要激活鐵軌來(lái)激活
Offers/Recipes/maxUses/buy/buyB/sell/id/Count/Damage/tag/Inventory標(biāo)簽(只對(duì)村民):
/summon villager ~ ~ ~ {Offers:{Recipes:[{maxUses:999999999,buy:{id:diamond,Count:1,Damage:0},sell:{id:diamond,Count:2,Damage:0}},{maxUses:999999999,buy:{id:emerald,Count:64,Damage:0},buyB:{id:emerald,Count:64,Damage:0},sell:{id:emerald,Count:1,Damage:0,tag:{ench:[{id:16,lvl:100}]}}}]},Inventory:[{Slot:0,id:stone,Count:1,Damage:0}]}
什么用的話大家自己試一試就知道了最后的Inventory指的是村民的背包,里面放著一個(gè)石頭
NoBasePlate/ShowArms/Pose/RightArm/LeftArm/RightLeg/LeftLeg/Body標(biāo)簽(只對(duì)盔甲架):
/summon armor_stand ~ ~ ~ {NoBasePlate:1b,ShowArms:1b,Pose:{RightArm:[0.0f,0.0f,0.0f],LeftArm:[0.0f,0.0f,0.0f],RightLeg:[0.0f,0.0f,0.0f],LeftLeg:[0.0f,0.0f,0.0f],Body:[0.0f,0.0f,0.0f]}}
召喚一個(gè)沒(méi)有底座(NoBasePlate),有手臂(ShowArms),造型的都為默認(rèn)(Pose,你們也可以自己調(diào))的盔甲架